Roblox UI hovering makes other buttons move away

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    i want to make a ui layout, where if user hovers over a button in the list, it increases in size and other buttons around it are pushed away
    are pushed away a little

  2. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

I have tried using grid layout and ui scale for it, it even works, but problem is changing the cell padding in grid layout causes the button over which user hovered to move aswell. That one should stay static while other could move

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