Roblox Viltrumite Flight demo

I created this flight script shown here and I would like your thoughts and opinions on it. What went well? and What could I do better in the future?

I first created it because I found out about voxel destruction physics which is basically when theres destruction but it sort of leaves a hole or dent with the shape of the destructing object shown in the image below.

Other than that though, the game is this link here so try it out if you want to, E to fly and F to boost.

I may also note that when testing the game all collisions for structures are off because it’s smoother that way but i’m going to figure out how I can prevent having to rely on non collision for the sake of being able to fly through a building smoothly.

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Last thing, its not always guaranteed that when you fly though a building it’ll leave a hole out the other end, its usually because roblox tries to process it way too quickly and occasionally gets it wrong. I can solve this easily by just creating a slightly larger hitbox in the shape of a sphere so not only would it make the hole look better but it would also guarantee both entry and exit points.

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Add some particle emission for VFX