Been working on a VR game for quite some time now.
You can check out what it looks like here.
The current features it has is a full physics based character, multiplayer, smooth walking, teleportation, snap turning, chatting, foot-planting for legs, torso gets pushed back when looking down, and tool support.
Future stuff to come is better tool support, custom menu, better chat, and some other things.
It started out with my first prototype back in November 2020, all it had was movement and tracking.
Then I kept building off of it, eventually I had smooth turning and some other cool stuff.
Got some support from friends and now Iβm here.