Roblox walking script doesn't seem to work

Hi,

I’m making a humanoid that only has an edited head. It’s just a meshpart and all the Motor6D’s are connected correctly. Yet, when i insert the Animate script (the one that’s also in roblox characters), it doesn’t seem to work.

I can provide a copy of the model if needed.

Thanks in advance!

Anything script-related goes onto the Script Support, this one’s meant for Building support.

This is not really script related. Something that’s gone wrong in the building or set-up of the model is preventing the script from working.

Are you the owner of the animation?

It’s just standard Roblox animations.

Can you link me the animations?

I’ve tried checking the assets that you’re loading, but they end up as library objects such as:
https://www.roblox.com/library/518094891/sims-4-from-google
https://www.roblox.com/library/512742721/Three

https://www.roblox.com/bundles/80/Zombie-Animation-Pack
I’m using this one for the walking.

Most of them are numbered with not a 5, but a 6 at the beginning.

Yeah but, if i replace the original values with those, it still doesnt work.

Q1: Is the character in that image the one being animated? (The one behind or the one in the front)
Q1.2: Is the character R15 or R6?
Q1.3: If the character is R6, does it move its head by any chance?

A1: Yes
A2: R15
A3: Nopeeeeeeeee

The zombie animation is compatible with R15, I’ve checked how it goes with R6, but the outcome of it is just the head moving around.


Hm alright. I said it was R6 but checked again and it turned out R15. I’m sorry about that

Here is the model. Maybe you can get some more info from it.
girl.rbxm (57.5 KB)

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I’ve changed the value from the animations I’ve linked above, and she seems to be working fine, but the problem is with her head being wrongly attached to the character.

roblox asset of the said link before I changed it:

Character’s idle animation after changed to the Zombie_Idle changing within both Animation1 and Animation 2.

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Hm, interesting. Can you send me the fixed file?

Additional information, don’t copy the link, copy the numbers within the link of the animation.

It will automatically become rbxassetid://… and will function, this is why they’re not working much too.

Wrong way of copying the Asset’s animation:
image

The correct way of copying the Asset’s animation:
image

And upon pasting the numbers onto the AnimationId bracket, it will automatically change itself onto rbxassetid://IDNUMBERS

MagazineGirl.rbxm (57.9 KB)
As you wish.

Thanks, it worked. However, there’s one more problem. In the actual game it won’t load the animations. Only in the baseplate. The game is not owned by me but wouldnt i be able to just import roblox anims or do i have to reupload them?

Can you check if it works in the game but not on the studio but the actual game? I think the animations are only visible in case you’re the owner of the animations or just the owner of the place.