This is really annoying especially when you are a builder that builds mainly plant stuff. Does anyone know how to fix this or is everyone having this same issue?
If you’re wondering what it is, it’s the tall tree and whenever you put something in color map. It makes it shiny and whenever you move far away it turns it white.
Probably the transparent pixels are colored white, and the unused parts of the PBR maps could be making it shiny. You can’t see these pixels, but they are still stored. When the image is sized down, it doesn’t take the transparency into account (this makes sense for performance reasons), and it causes it to show that hidden color from far away.
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This is so weird though because this never happened before and I been doing it all the same way.