[ROBLOXCRITICAL] Replication regressions

Several (likely related) replication regressions in the latest update that happened last night.
Lots of games are likely broken in subtle (and not so subtle) ways.

Confirmed issue from RoBeats:

  • Reparenting RemoteEvents on the client (in a FE-true context) causes them not to receive events anymore.
    Repro steps:
  1. Create a place with a remote event. Set place to FE-true.
  2. Reparent (set parent to nil and set parent to another instance) the RemoteEvent.
  3. Fire the remoteevent from the server.
  4. Client will not receive the event fire (Before the last update, it still would).

There is also an issue in RoBeats where server-replicated humanoids (which are reparented locally) are not deleted locally when deleted on the server. Will have more details on that when off work.

Related threads:
https://devforum.roblox.com/t/destroying-part-on-server-not-replicating/187729/4

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Thank you for the report. We have disabled the feature causing this issue. The feature is “sticky” per play session in a particular game, affected users will continue to see this behavior until they either teleport, or disconnect and rejoin.

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This is quite concerning. Due to this bug, my players ceased to be clothed.

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