Can anyone help me out with streaming the robloxplayerbeta.exe application with an OBS game capture? Right now, it just shows up as a plain black screen, but it doesn’t really have a problem with the Microsoft version of Roblox.
Currently, I’ve tried everything from running OBS as admin to entirely reinstalling it, I’ve put it on power saving mode as well, and the reason I’m posting this here rather than an OBS forum is because it is specifically the Roblox launcher that doesn’t work, everything else works fine, leading me to think that this is something up with my application.
Worse performance, quality, considerably bigger file size (can be reduced but at an even bigger quality hit compared to just using Game Capture for overall better results), as well as cursor lag. It IS an option, but not a convenient one for me by any means.
This is not how that works. Quality is not effected with Window Capture as it’s using the same technology as it’s predecessor, game capture. File size won’t be effected either because that’s also not how it works. The resolution and video encoder is what makes the file size bigger and smaller. Cursor lag. Really? No. There is absolutely no cursor lag unless your using a Windows 7 computer in 2023.
Just use window capture. It’s currently the only possible way until Roblox fixes the problem. Window capture works exactly like game capture does and uses the same technology. The reason game capture exists is for anti-cheat hooking and so that yellow outline doesn’t appear on the captured games.
Record yourself playing a ROBLOX game for roughly a minute using the Microsoft Store client, using Game Capture. (As the Microsoft Store client is unaffected by the patch)
Record yourself playing a ROBLOX game for roughly a minute using the regular client, using Window Capture.
Compare the file sizes for me. An hour long recording that used to be around 15 GB for me is more like 35 GB, despite not having touched the output settings, only changing the capture method (Game Capture → Window Capture).
I am having the same issue. Previously I used Bandicam, but apparently the new Roblox client crashes when it tries to record. So I’m looking for an alternative and I’m already familiar with OBS.
And here I am seeing this same issue… Window Capture gets me maybe 3 fps and a large file size, this was never an issue before.
I might have to try Fraps or something else, but I have a feeling that any recording software that directly hooks into the Roblox client won’t work…
I have verified this and you are correct. However, this issue only relies on CQP as it dynamically changes the bitrate which makes file sizes bigger, makes video editing software take longer to point to a part of the clip but increases image quality (good for pro recording). My tests Using CBR were perfectly fine and the same file size yet had decreased quality. (for mediocre recording)
Just use CBR for Roblox and set the bitrate to like 4000. Then use CQP for other games that support Game Capture.
Hello all! This whole conundrum just wouldn’t leave my head for the past few weeks. So I began my investigation to handle this issue yesterday. I found out that by changing the graphics renderer to Vulkan, Game Capture functionality returns as normal! This comes with the downside of certain textures becoming blurry no matter how close you get to them, presumably as a result of broken LoD. Lucky for you, I’ve also found a fix for this.
Here’s what you need to do:
Create a folder called ClientSettings inside of the ROBLOX folder (where RobloxPlayerBeta.exe is located)
Create a .json file called ClientAppSettings.json inside of that newly created folder.
Paste this string of code into the json file: {"FFlagDebugGraphicsPreferVulkan":"true","FFlagDebugGraphicsDisableDirect3D11":"true","FIntTextureCompositorLowResFactor": "1"}
And that’s literally it. As far as I know, Byfron’s anti-cheat is still active when you use Vulkan, but it lets you use OBS Game Capture. Finally I can put this down… I hope this works for you just as well as it does for me.