I’ve never had this bug happen to me until the last 4-5 days where my ragdoll is now noclipping through walls and through floors. Can someone explain to me how I’m supposed to fix this now, and what Roblox did to cause this? I’m extremely mad and frustrated at this because this broke a perfectly working ragdoll out of nowhere, and now I have no idea how I’m meant to fix this. It doesn’t even matter how big I make the bones on the active ragdoll, or how fast they appear, they always noclip through walls now and through floors and it makes no sense
Same problem here, can’t seem to figure out the problem. A friend of mine @xSkalynx has a system that works without any of these problems. I believe his is just creating the joints and disabling the motor6d’s temporarily.
Really depends on how you want it to work, My ragdoll uses ballsocketconstraints and disables motor6d’s, the ballSocketConstraints are built as soon as you spawn. it has a function that disables all motor6d’s, then it adds a NoCollission constraint to the HumanoidRootPart, the part0 is the humanoidrootpart and the part1 is the limb. and then it sets the HumanoidState to Physics. Once the ragdoll gets up it sets the humanoid state to GettingUp and removes the nocollision constraints. (Apparently I couldnt make it change the state to physics trough the server so it fires a remote event to the client telling it to change the humanoid state).
(sorry if i didnt explain myself properly my english isn’t the best)
I found out the issue: it’s a new beta feature called “Accelerated Collision Pipeline”
The details mention it “improves collision performance for large assemblies.” For the love of god, I hope this stays optional because beta features end up releasing unmodifiable, and automated stuff like this just ain’t working out and we honestly need more control over physics options like these (and physicssleep/throttle pls let us modify)
You should report this as a bug. This is definitely not intended to occur and would be good to give a lot of details on so it gets fixed before the beta feature releases. (It’s still a beta feature for a reason, after all, it gives it a period of time for bugs to be found before it gets released)
I would love to report bugs on these features, except this rank system doesn’t allow me to post bugs there, or anywhere…
Ah, hmm. So you aren’t able to post anything here and can’t use the “Report Bug” button?
If you can’t, you can PM me the info for it and I’ll look at it and see if I can reproduce it to make my own bug report.