I’m making a game based of robots taking over a lab and making into there base, then years later you find it and along side a agency raid it, it goes wrong. You end up alone, working to end this take over.
That’s the story so far, but let me get to the point- I’ve made this basic guard/worker robot- quite simple and I was wondering how do you (Other Developers) like it? Please keep in mind I have 7 months of studio experience.
I started with the head, put it onto a head of a rig (So I could size it right) then I made the arms did the same and then I did the body, finally I took a break and the next day did the legs.
The type of parts I used were,
Rectangle Part
Wedge Part
Materials And Colors
Metal (For most of the build)
Neon (For the Red Lights)
2 Greys (For the main parts and details)
Red, Green, Blue (For the Wires)
So, what do you think?
Amazing
Decent
Okay
Eh
Rubbish
0voters
I’m open to suggestions in the replies, also I am not hiring for this project.
Looks great and simple ! It looks like a perfect layout to add further and features throughout the robot if you’re looking for that. Heres some advice from one builder to the next:
Did you use solid modeling (Union and negate)? It could help a lot with some features of the robot.
Try learning blender (If you haven’t already.) to make some really unique and complex shapes for certain parts of the robot that are impossible to make in Studio.
As I stated before, add more features! If your still sticking with a simple design a few more features shouldn’t hurt. Feel free to take inspiration from other robots and pictures you find online. It can help you a lot to add those finishing details you never know you needed!
So far it has amazing promise! I look forward to see what you do with the project. Good luck!