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What do you want to achieve?
The rocket rendering in at a normal distance, due to this my camera track doesn’t work because it can’t find the rocket in workspace, nor does launching it work because it just disappears after like 2 seconds -
What is the issue?
For some reason the rocket only renders in when i am close enough. This is with full graphics and it doesn’t appear like that in studio. -
What solutions have you thought of so far?
Increasing my graphics, turning off Future Lighting
Turn off streaming enabled under workspace properties
oh my god, it worked! thank you so much, why the hell is this even on in the first place lol
Roblox have it on by default for optimization sake. It can be good if you want to optimize your game but depend on your settings, it will stop everything that are far away, this include geometry and scripts.
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