Last updated: 12/16/22
[12/16/22]:
New Features Added
- None
Bug Fixed/Improvements
- Reconstructed corrupt scripts and made the game functional again.
[06/14/21]:
New Features Added
- None
Bug Fixed/Improvements
- Increased the size of the ‘basic’ segment while reducing the parts
- Adjusted main screen’s position on the rocket
- Added fog to discreetly cover up segment spawning
[06/11/21]:
New Features Added
- Added subtle changes, such as the rocket constantly rotating
- Added functioning credit coins, although they’re hastily implemented for now.
- Caused the rocket to be constantly moving, even when the player isn’t interacting with it
- Implemented a tutorial mode into the game! (Not functional, manual press of a button is required to continue the game)
- Much more I can’t recall at the moment!
Bug Fixed/Improvements
- Renovated the loading screen style and animation
- Adjusted the countdown sequence to be more smooth
- Fixed bugs caused by respawning
[05/01/21]:
New Features Added
- Added spike section (Keep in mind this is just in testing and is therefore very sloppily made)
- Added takeoff sequence (This too is in it’s testing phase and is therefore very sloppily made)
Bug Fixed/Improvements
- UI Improvements
- Updated data saving methods to DataStore2
[01/06/21]:
New Features Added
- Changed the way the character loads, this opens up the possibility of customizable rockets
Bug Fixed/Improvements
- Server-sided everything to give some legroom, less exploits are a bonus
- Data saves!