I am making a game called Rocketeer Clash. It is a round-based game about having a rocket; the last one to survive wins.
Choosing the map, you might die because you have fallen into a hole in the map, or you get enough damage that kills you.
Game mechanics involve jumping, dashing, sprinting, and, of course, throwing rockets.
You can buy one-time perks during the game like double speed, double jump and such.
You get oil if you won or killed someone, which you can buy customisation for your rocket launcher, Rocket projectile, rocket smoke, rocket particles and such.
Do you think this game will succeed in Roblox with only a 2000 Robux advertisement?