I want to be able to add any attachment to a Player with only an asset ID is it posible and if yes how do I do it?
Can you give me an example code. (im not that good at reading the wiki)
NVM I figured it out thanks!
found this on roblox
local assetId = 257489726
local InsertService = game:GetService("InsertService")
local model = InsertService:LoadAsset(assetId)
model.Parent = workspace
You’re welcome, happy to help ^ - ^
Note: Some objects like faces, pants, t-shirts and shirts do not need to use this as the same id can be used to load it.
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Yes Ik I can use decals and the shirt id thing
Decal and faces from the catalog is not the same, if you put the id of a decal from the toolbox it will give an error
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hmmmm then how would I do that???
You can tell by looking at the AssetType of the object.
MarketplaceService = game:GetService("MarketplaceService")
local success, Info = pcall(function()
return MarketplaceService:GetProductInfo(AssetId)
end)
if success and Info then
if Info.AssetTypeId == 13 then
print("It's a decal!")
elseif Info.AssetTypeId == 18 then
print("It's a face!")
end
end
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