Roll animation opinions

I recently created this animation:

Anybody have suggestions that might help improve this or general opinions about it?
I’m thinking of possibly smoothing the beginning and end with different easing styles and maybe adding a little bounce to the end.

Edit:

Improved animation

(Roll Anim Example 2 - YouTube)

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At the end of the animation when he touches the ground to the left of him. It looks a little bit weird to me, and it makes the animation less smooth as the character reaches for the ground and very quickly reaches back. Its just something that doesn’t seem needed.

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Hmm, okay. I want to keep this in but might try to make it not as heavy/more passive. If you know what I mean?

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Maybe instead of just one hand use both hands for pushing yourself up from the ground after the roll. I think that would look better then removing the hand movement entirely :+1:

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Ah okay. Yeah that seems good. I was also thinking of making it more like one single bigger motion the blends together more to make it less clunky. Thanks!

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