RoMart - Update Log

Update Log

Version 17
  • Timer based CEO mutiny
  • Employees of the day receive 100 bucks
  • Destroying certain items rewards thieves
  • Fixed your throwables tripping your allies
  • Fixed coffee bug
  • Fixed glitches out of map
Version 16
  • Fixed kicks for corrupted connection
  • Rebalanced weapon stats
  • You can only rob the CEO’s corpse for money
  • Changed heal shops
Version 15
  • Get paid to play new RoMart versions
  • Fixed death detection
  • Employees can break some CEO things
  • Improved hammer and cat laser
  • Improved console support
  • Changed some weapon stats
  • Reduced nuke price
  • CEO cut increase limit based on day
  • Disabled emotes abused for noclipping
Version 14
  • Increased thief health to 125
  • Changed some weapon stats
  • Fixed throwable gold bar
  • Changed hurt overlay behavior
  • Throwables can hit cars now
  • Locking CEO doors teleports employees out the area
  • Improved gun hit detection (real)
Version 13
  • Reduced thief health to 100
  • Thieves can only heal in their lair
  • Changed damage of some weapons
  • Removed multiple employee teams from leaderboard for team chat
  • Fixed gold death fx
  • Fixed kunai hit detection
  • Changed server handling of all guns
Version 12
  • Reduced price of thief to 150 bucks
  • Thieves have small speed boost
  • Thieves lair has safezone to prevent spawn kills
  • Increased the accuracy of all guns
  • Fixed scrolling in CEO queue boards
  • Reduced character related updates lag
  • Enabled corpse robbing for all roles
  • Fixed dead ragdoll physics
Version 11
  • Disabled layered clothing due to abusers
  • Very large accessories get automatically deleted
Version 10
  • All health shops are disabled during CEO mutiny
Version 9
  • Reduce player latency tolerance for all weapons
  • Improved gun latency tolerance code
Version 8
  • Allowed more avatar body part types
  • CEO can lock CEO room doors
  • Reduced jump rate limit
  • Small health buff to thieves
  • Dynamic policy conformance to support more regions
  • Micro-optimized code
Version 7
  • Customers only shop during daytime
  • Standardize player avatars for more fair PVP
  • Changed thief join requirement
  • Removed strafing animations
  • Resized healthbars
  • Removed ragdoll name displays
  • Fixed throwable hit detection
  • Fixed chainsaw hit detection
  • Fixed melee hit detector (again)
Version 6
  • Updated game guide
  • Fixed ragdoll bugs
  • Fixed tool system bugs
  • Rewrote crate system
  • Rebalanced item prices
  • Improved ragdoll death fx
  • Improved melee hit detector
  • Improved mobile support
  • Improved console support
  • Improved UI scaling
Version 5
  • Rescripted all ranged weapons to reduce latency
  • Improved ranged hit detection
  • Walking speed affects your gun’s accuracy
  • Enhanced gun FX
  • Optimized code and game structure
  • Increased vehicle health
  • Fixed bugs
Version 4
  • Added gold crate weapons
  • Added cat crate weapons
  • Added new cash registers
  • CEO queue is now optional
  • Improved all weapons
  • Fixed bugs
Version 3
  • Added role shops
  • Added employee job titles
  • Added store upgrades
  • Added money rain
  • Added NUKES!
  • Enhanced existing features
Version 2
  • Boosted all gun damage
  • Added gun ammo indicators
  • Increased customer litter chance
Version 1
  • We just made the game
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  • Please report bugs/feedback

The Experience

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