Also shown here is just generally new engine stuff that’s been published (the helicopter is NOT published).
The map is earth fortress singleplayer with marine bots.
Netcode and sprite rendering improvements all around, everything’s clean and modular. Sentries (bullet and rocket-based) can have Owners to give points on kill.
I like how you replicate exactly the scripts, movement, and all those stuff from Doom! And this is better with the helicopter, I would like to see this in your game, I’m a big fan of your game and I recommend you to add bigger maps to use helicopters. Good vehicle!
Thank you! It’s all set up to easily add enemies, weapons, etc like a toolkit. In the future I’m gonna open-source the thing and I’m considering making a larger-scale battlefield