Have you checked the properties of those parts as well? Maybe even the welds if you have any.
Yes I have none of them are anchored
where did you actually call the function
Can you send an image of the character object in the explorer with everything opened?
I call the function when I press Q
why dont you try pressing Q again?
A question:
did you actually set its position?
HumanoidRootPart
Left Arm
Left Leg
Right Arm
Right Leg
Torso
Set whats position??
And I tried pressing Q again I still get stuck in the same place
Also, when you’ve connected to the building try and remove parts connected to the arm but not the part that the rope is connected to. By doing this you may be able to find the part causing the issue.
I’ve tried that and that didnt help either
the attachments position did you set its position
First attachment set its x axis into -2
And the second attachment x axis into 2
Here is me pressing it again and again
Yes I sure did, set the attachment position to the to object space of the mouse target
maybe set its object space to humanoid root part and the attachment set it to hit.Parent
That would throw off where Im placing the attachment, I dont think it has anything to do with attachment position
Then its the rope constraints issue
Ok so I took the code you posted and I seem to be having the same issue.
Wait seriously???
Yeah I dont know whats going on
Make it a server script then get the player by hit
if these would work