Rope "Physics" Module

Hello, just a fair warning the code for this module is absolute dookie water. I just wanted to post this here because I don’t really have a use for it, but I see that a lot of people might want it for their games (especially all those poppy playtime games)

The rope doesn’t have any real physics, but it does wrap around corners and keeps it’s length. It basically works similarly to the poppy playtime grab pack arms, meaning the rope is always taut.

You can watch a “showcase” here

Here’s the uncopylocked place, and again, the CODE IS TERRIBLE, have fun!

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highkey looks cool but why :sob:
image

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The code is really obscured, but it’s not completely unusable. I fixed it enough and put it into the game I’m making :smiley:

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You should uhhhh… totally open source that :folded_hands: :grinning_face:

Only if you want to though :pleading_face:

Ummm, ya… it is pretty hard to say , what to say about this, because I am all tied up…

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