RopeConstraint Glitch

Hi! I’ve been working on a fire hose system for a while now, and I’m trying to figure out how to make it so the player doesn’t glitch as much. Whenever the hose gets connected, it causes the player to start not listening to any keys, and just freely moving around. I’ve tried turning all collisions off, to no avail.

I saw a system before where the hose would put parts on the floor as you walked further, then pick them up as you walked closer. but, I figure that’s a scripting support question.

Any and all ideas or help is highly appreciated!

1 Like

Try using AlignOrientation in order to fix your problem.