RopeConstraint in a tool

Hey, I’m trying to make a tool that will have a visible rope connected to the tool’s Handle and an anchored part. The problem is that whenever the anchored part is anchored, it breaks my right arm for some reason:


https://gyazo.com/77fcd281ec2ab376ea8885b98355b132

This is how it looks like when the anchored part is unanchored:

https://gyazo.com/3f0b46d03b331d4763daa37c86c00956

Never anchor tools, use welds instead.

https://www.robloxdev.com/api-reference/class/Weld

I think that the part in the workspace is anchored not the tool

I didn’t anchor the handle part, I anchored the other part. I also tried welding the other part to another anchored part, that didn’t work either tho :confused:

Rope constraints between 2 parts don’t work properly when one part is anchored, especially when the 2nd part is related to the Humanoid. The actual “Rope” part of it is just visual effect.

@RedDuck765 Oh you’re right, I should have read more carefully. Thanks

I put a body position with infinite force into the “anchored” part for now…

Recommended thing for thing like this is AlignPosition/Orientation with rigidity enabled. You can put an attachment in terrain to align stuff to the world axis.

Can you send me a place file or model that reproduce this? I’d like to look into this.

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