What do you want to achieve? A clean parachute fall.
What is the issue?
What solutions have you tried so far?
More Ropes
Less Ropes
Making the ropes invisible
Function for creating the ropes:
function MakeRope(RopeParent, AttachmentPos)
local CreatedAttachment = Instance.new("Attachment", RopeParent)
CreatedAttachment.Position = Vector3.new(0, -2, 0)
local Rope1 = Instance.new("RopeConstraint", RopeParent)
Rope1.Visible = true
Rope1.Color = BrickColor.new("Black")
Rope1.Length = 20
Rope1.Attachment0 = script.Parent.Middle.BagAttachment
Rope1.Attachment1 = CreatedAttachment
return {CreatedAttachment, AttachmentPos}
end
ABHI1290
(TresAbhi)
October 23, 2020, 5:07pm
#2
Your character is trying to stand up.
Run this when the parachute is enabled:
local player = -- get this somehow
player.Humanoid.PlatformStand = true
Then, when it closes, run this:
local player = -- get this somehow
player.Humanoid.PlatformStand = false
Do you want to know why this works? Check this article out: Humanoid | Documentation - Roblox Creator Hub
2 Likes
Scottifly
(Scottifly)
October 23, 2020, 5:18pm
#3
It may be that you’re trying to run the script for the parachute on the server, and your character is falling and animating locally, so there is a lag ‘glitch’ between the parachute and it’s attachment on your character’s body.
2 Likes