Rotate Character using Camera Vectors

In the following video I have 2 Vectors that are important:

Look Vector of the HumanoidRootPart
Look Vector of the Camera

As you can see in this footage:

I wanna rotate the character towards the direction the camera is facing in a script (Similarily to how the shift lock does it)

As a reference, let’s say my character turns to the camera look vector everytime I press “Q”

How do I rotate to the direction of the vector?

i think you can just get the pivot of the character then just replace the direction with a lookat cframe (by doing PivotTo on the character)

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HRP.CFrame = CFrame.lookAt(HRP.Position, HRP.Position + lookDirection)

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