Rotate Object to be upright at any given point on a sphere

  1. What do you want to achieve? Keep it simple and clear!
    I want to align the players character to stand upright on a sphere at any give point on it, similar to how irl gravity would work.

  2. What is the issue? Include screenshots / videos if possible!
    I don’t know how would I achieve this. I don’t think vector cross or dot would work. I have figured out the finding normal at any given point of the sphere part.

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I have looked at some vector tutorials in the dev forum but they don’t address this.