Rotate Part use World axis, not their own axis


In latest studio update, trying to rotate a brick that’s already rotated will only allow you to rotate around the basic x,y,z axis, not rotate around its own axis.

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This is a single part, not a model selected so this behaivour is very wierd.

I’m basically unable to flip this brick 180.

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Does pressing CTRL+L not make a difference either?

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I’ve spent over a decade programming on roblox and never knew this.
Thanks :stuck_out_tongue:

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You can also right click the part and click Local Space I believe. Must be using an associated tool for moving/rotating/scaling

I know this someone told you how to use local space, but your original post had no question and seemed more like a hug report so I believe you should of put it in #platform-feedback:studio-bugs, just so you know for next time.

I know, I changed it since it turned out not to be a bug.

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