I want to rotate the character with the point where he is look at 0 degrees
like i want to rotate the character 90 degrees from where his camera is looking how can i do that?
--rotate the player immediately
if MovementCode == "A" then
-- Move left
HRP.CFrame = CFrame.lookAt(HRP.Position,HRP.CFrame:PointToWorldSpace(Vector3.new(-1,0,0)))
how do i make this so that the player will rotate in relative to where the camera is looking instead of the player orientation