Rotated Gui Objects do not work for ScrollingFrames

When you have rotated Gui objects inside a ScrollingFrame it does not disappear when it is scrolled off its frame. Example:

(Focus on the red part)

Can this be looked into? Because I don’t want to use images for rotated objects that is Gui related.

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This isn’t an issue with just ScrollingFrames. It doesn’t work with any rotated objects. If you want this fixed, ROBLOX will have to devote (potentially) a lot of time into it.

Not a ScrollingFrame thing, like above said.

This is related to ClipDescendants not working with rotation. They were too lazy to fix it. :frowning:

[quote] Not a ScrollingFrame thing, like above said.

This is related to ClipDescendants not working with rotation. They were too lazy to fix it. :frowning: [/quote]

When rotatos first came out, people on the irc agreed that it wansn’t worth the effort: bot creators and the devs.

“They were too lazy to fix it.”

It’s not broken, we chose not to implement it. The code for clipping unrotated elements already existed when rotation was added. All of the clipping code would have to have been rewritten in order to handle rotated elements. And even if we added it it ClipsDescendants would still only do something when set for unrotated elements, since non-axis-aligned clipping bounds are really costly performance wise.

You could probably draw a rope manually using some interpolation and a few hundred frames.
Stravant did that with the Lunar Lander gear he made. It’d be costly, but at least it would rotate and clip

Or… just cover the entire screen :confused:

[quote] “They were too lazy to fix it.”

It’s not broken, we chose not to implement it. The code for clipping unrotated elements already existed when rotation was added. All of the clipping code would have to have been rewritten in order to handle rotated elements. And even if we added it it ClipsDescendants would still only do something when set for unrotated elements, since non-axis-aligned clipping bounds are really costly performance wise. [/quote]

That’s a real shame :confused:

As much as I love the GUIs the rotation + clipdescendants is the only thing I’m missing.