I have a very old part from ToolBox.
This part rotates gradually slowing down in one direction until it stops completely, and then in the other, and so on endlessly.
This trick is only done using RotateV without a single script!
I’ve been tormented trying to do the same thing with modern Roblox physics.
I was able to repeat something similar only with HingeConstraint, but using a script.
How is it possible to do the same effect without scripts on pure physics?
Here is this detail
Rotate.rbxm (4.5 KB)