Basically, I’m trying to make a turret system that follows mouse and have one part of the turret follow the up/down angle and other part follow the right/left.
However, when I try to move the up/down part, it also rotates the other part to that way because it’s welded.
Have you tried hinges/hinge constraints? I believe they only revolve in one direction, which would make it useful for having on part spin around while another swivels up and down.