What do you want to achieve? I want to be able to rotate a part based on a players movement inputs. For example lets say someone on mobile holds up on the joystick I want the part to start facing that direction
What is the issue? I cant find a way to convert these movements inputs into some sort of orientation
What solutions have you tried so far? I tried to use move direction but that didn’t go very far.
Just so yall get a better idea, when I say they are holding up with a joystick or W key for example, the part will continue to rotate in that direction.
I figured it out, if anyone wants to do something like this just type something like this
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local GetMoveVector = require(Player:WaitForChild(“PlayerScripts”).PlayerModule:WaitForChild(“ControlModule”)):GetMoveVector()