Rotating character with movement

im working on a rogue lineage type of game and i want to somehow rotate the character slightly toward the direction they’re moving to give a leaning type of effect (kind of like in a universal time) but i dont really know exactly what to do. all i know is that i might need to use bodygyro but i’m still overall confused on the topic

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this? Free R15 IKPF System (Inverse Kinematics Procedural Footplanting)

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i already found a solution but that works too

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