Hey everyone,
Does anyone know what could be causing this issue?
I have a ScrollingFrame with ClipsDescendants enabled. Everything works fine when the GuiObject is not rotating, but after I enable rotation, the object keeps rotating and parts of it become visible outside the scrolling frame when I scroll up or down.
The issue only happens while the rotation loop is active. If I stop updating the Rotation property, the clipping works correctly again.
My rotation function continuously updates the Rotation property using RenderStepped:
object.Rotation = newAngle
It looks like ClipsDescendants does not correctly handle a GuiObject that is being rotated continuously.
Has anyone experienced this behavior or found a workaround?
Without rotation loop:


