Rotating ImageLabel inside ScrollingFrame makes the image go over the top of the frame

Hi,

I’ve come across a really strange situation - I’ve been racking my brain over this for most of today. For some reason when an ImageLabel is rotated inside of a ScrollingFrame, it won’t partially hide like it should when it’s out of view

Here’s the layout of the GUI
→ GUI
→ ScrollingFrame
→ Axe ImageLabel
→ Axe Grey Background ImageLabel

Here’s a gif showing what I’m facing. Each Axe is rotate by 30 degrees:

However, when I set the rotation to 0 degrees it works as intended. In this gif I set the rotation to 0 for the first and second axes:

Does anyone know why this happens? Is it a Roblox Engine bug? Thank you.

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Any rotated GUI will not be clipped, this is an intentional feature because devs didn’t want to fix their engine, not sure though.

This could be considered a bug, although it has been reported several times before and it looks like Roblox isn’t planning to “fix” it anytime soon.

Currently there’s really no way to work around this other than creating a new image where it has already been rotated. Let’s hope together that Roblox comes around to support rotated clipping soon!

This is intentional, isn’t it?

Yup, pretty much. Roblox doesn’t really seem to care enough to do anything about it for now.

2 and a half years and this still hasn’t been fixed :pensive:

Nope, I’m still waiting now haha :frowning:

Maybe one day this will be fixed :sob:

Hi, I’m from the future. Roblox fixed this with CanvasGroup

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Thank you for the knowledge future person :slight_smile:

1 Like

rip. this bug stills exists sadly…

CanvasGroup