Why Roblox? Why?
I don’t know what they have done. But I want to have the rotating axis to be the same as the character’s limb like the older animation editor does
You can press CTRL + L for more accurate rotations
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I haven’t try it yet, but I’ll take it as a yes
While using a tool in studio (move tool, scale tool, rotate tool), you can right-click for a list of options, one of these is to change the axis to the local axis and vice versa. The local axis is the axis that is aligned with the part/model.
It doesn’t work bro?
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