Rotating multiple objects in Moon Animator

Im trying to make an animation of an axe being swung, and ive got the main pose setup. However, i try to rotate both arms around one spot, thinking they will rotate at the point between eachother or at the origin, but it turns out they just rotate at their own origins. I’ve had a similar issue when i tried to make a gun reload animation (Which i stopped working on thinking that a melee weapon would be easier to animate) when i tried to rotate the mag with the left arm, only to find out that they also rotated at their own origin. Is there anyway to not have this happen? or do i just need to rotate and position them individually in the animation? Im hoping thats not the case, but i dont know.

Anyone out there? Also i dont know if this was the right category or not, it seemed like it was.