Whenever I’m trying to rotate part with Cam * Angle + Offset
, it is looking kind of laggy and doesn’t stay in one place when flicked with mouse.
Full Script:
local part = workspace.Part
local cam = workspace.CurrentCamera
game:GetService("RunService").PreRender:Connect(function()
part.CFrame = cam.CFrame * CFrame.Angles(1,0,0) + part.CFrame.LookVector
end)
Video: