Rotating Player's Body Depending On The Direction

Hey Everyone!

So for the past few hours ive been trying to make the player’s body rotate depending on which direction they’re going but it just doesn’t work for some reason.

Is there an easy way to do this? I’d appreciate the help!

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I would use a IKController. Then I would make 2 attachments (called left and right) in humanoidRootPart and then setting the target of the IkController to left or right attachment depending on which way you are moving (Id use userinputservice to detect this somehow or some otherway)

And another way I would combat this is by tilting the Weld in HumanoidRootPart that welds the HumanoidRootPart and Torso together and just changing the c1 rotation of the weld to left or right.

This might be easier than the IK one and better