Rotation is breaking when playtesting

Why is this happening? i never had this problem before
rotation in studio

rotation in playtest
i didn’t even touch anything, what

You said you didn’t touch anything. Do you mean this is a screenshot a few seconds apart, or a day apart.
No parts were moved or rotated? The Model this Part is in wasn’t rotated or moved?

Are the 2 Parts Anchored or Welded to other items that may have moved? Sometimes a script can unanchor or move a Part.

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i just joined a playtest, didn’t touch anything, all parts are anchored

i found a solution to this problem (i rotated these trusses by 90 degrees)
rotation values are still not perfect, but at least the first truss is not going inside the brick

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