Rotation Puzzle

How do you rotate an entire anchored model?

I have a model that is 100% anchored.

I’m able to move it along with my guard perfectly.

I’m even able to rotate its primary part along with the guard because it only has a motor 6D in it.

My gun on the other hand has welds and you see it’s easy as pie to rotate an entire anchored model in Studio because it automatically applies rotation to all of the welds, motor 6d’s, etc.

I need that automatic behavior in the form of a script so that I can rotate my entire model with the guard.

The automatic behavior that Studio does is what I need because it will apply the correct rotations to all of my welds and motor 6d’s inside of my model.

I know there is a script that can do this but I have no idea what that script might be.

Please help. Thank you!

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You could just use :PivotTo() on the model.

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