Rotation staying the same when moved

When I move this part,

It will maintain orientation but won’t go back to its original orientation? Is there a setting to turn this off? Help would be appreciated, started happening today

This is the default behavior… if you want your object to change orientation when it collides with something else, then switch your mode back to Physical from Geometric (and keep collisions on):

image

I already had it like that

Try turning “Align Dragged Objects” on if it isn’t. (Right click)

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Right so if u want it changing orientation based on where it collides, then switch it to Physical.

Thank you! I really thought it was a bug for a moment

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