Rotation tweening instead of "snapping"

  1. What do you want to achieve? Keep it simple and clear!
    i want to set the part to a certain rotation when a tween ends,

  2. What is the issue? Include screenshots / videos if possible!
    the rotation tweens too!

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    using other ways to rotate

robloxapp-20240601-1611010.wmv (645.6 KB)
The part of the code + a video showing my issue

local tween = game:GetService(“TweenService”):Create(Enemy.PrimaryPart, tweeninfo, {CFrame = CFrame.new(v.CFrame.Position)})

tween:Play()

tween.Completed:Wait()

Enemy.PrimaryPart.Rotation = v.Rotation