I’ve been using Stelrex’s Roundify plugin (Roundify - Roblox) to better create my UI. I started noticing a bit off-placement in studio:
(You notice it on the left bottom side in the question mark box and yes I know that most of the stuff in the picture isn’t scaled right)
Here is full screen resolution of my screen in Roblox:
The round UI pixels were all the same when I created it so any help would be appreciated on the best option going forward is to make Round UI if it’s from Adobe or inside of Roblox. I’m trying to stay away from using Roblox’s own Round property for quality purposes. This mainly was for just a test of my abilities so I can create something bigger and better soon. Thanks.
The reason as to why the roundness increases is because the roundify plugin uses the slice method in terms of scaling an image. And the properties for that are in pixels, so they’ll just stay put regardless of screen resolution.
If you really want to keep the roundness of a button, you need to upload a rounded image a button manually from an external source like Photoshop.
Should I be making the entire UI in Photoshop and uploading it to Robox and overlapping it with an ImageLabel? That wouldn’t be the most effective in animations, but there is an Adobe XD / Illustrator app.