im making a game where one killer chases survivors kinda like forsaken but when the round starts only the killer is teleported, pls help me.
this is the entire code for it
local playerCount = #game.Players:GetPlayers()
local plrs = game.Players:GetPlayers()
wait(1)
spawn(function()
while true do
wait(0)
playerCount = #game.Players:GetPlayers()
end
end)
while true do
wait(1)
if playerCount <= 1 then
script.Parent.Time.Value = 60
else
script.Parent.Time.Value = script.Parent.Time.Value - 1
print("a")
if script.Parent.Time.Value == 0 then
if workspace.inRound.Value == false then
workspace.inRound.Value = true
script.Parent.Time.Value = 240
local players = game:GetService("Players"):GetPlayers()
local killer = players[math.random(1, #players)]
killer.Character.killer.Value = true
local folder = workspace:FindFirstChild("Killer Spawns"):GetChildren()
print(folder) -- for testing
if #folder > 0 then -- just try it
local Killerspawn = folder[Random.new():NextInteger(1, #folder)]
killer.Character:WaitForChild("HumanoidRootPart").CFrame = Killerspawn.CFrame * CFrame.new(0, 4, 0)
print(Killerspawn)
else
print("No spawns!")
end
print(killer)
for _, player in pairs(players) do -- this is where it loops through players and chooses survivor spawns are chosen randomly for each player
if player.Name == killer.Name then return end
if player.Character and player.Character:FindFirstChild("survivor") then
player.Character.survivor.Value = true
end
print(player)
local spawns = workspace:FindFirstChild("Survivor spawns"):GetChildren()
if #spawns > 0 then
local survivorspawn = spawns[Random.new():NextInteger(1, #spawns)] -- this is where survivors are teleported to random spawns
killer.Character:WaitForChild("HumanoidRootPart").CFrame = survivorspawn.CFrame * CFrame.new(0, 4, 0)
print(survivorspawn)
else
print("No spawns!")
end
end
else
workspace.inRound.Value = false
script.Parent.Time.Value = 50
end
end
end
end
when i edit it so that it works when theres only one player it works for that player but when theres more than one it only teleports the killer.