Update Log for RPG CHAMPIONS
See previous updates
May 11th Update
[CHANGES]
- New setting to hide your champions
- New quests in Quest - Starter, Daily, and Weekly quests
- Newly obtained Graded Artifacts and Tolerator will have a maximum level of 1
- Max critical damage is capped at 5000%
- Normal shop now sells Heroic tier items for Bluenite
- Increased max XP Boost can be increased with Ascenite
- Increased base coin gain from bosses
- Increased base XP gain from bosses in most zones
- Increased respawn rate of bosses in some zones
- Decreased XP needed to level up below lv. 265, increased XP needed to level up above lv. 1200
- Decreased level needed to ascend on stage 1-4
- Decreased coin cost to purchase weapon, armor, and artifact
- Decreased level requirement to trade from 200 → 100
[Guild]
- Increased Guild Coin earning for completing Guild Task, amount base on guild’s level
- Decreased the cost of purchasables in Guild Shop
- Crystal and Bluenite produced from Guild Mine is now the same for everyone in the guild, each mine produce currencies base on the contributions to that mine
- Mine currency production cap is now based on guild level
- No limit on how much coins a mine can produce per hour, amount depending on your contribution
- Guild XP will decrease daily
- Each guild level increases max member by 3 instead of 5
- Max guild level is now 16
[Melt Rates]
- Guild Incinerator:
Heroic: 2 Guild XP → 3 Guild XP, 3 Guild Coin → 4 Guild Coin per item
Mythic: 10 Guild XP → 12 Guild XP, 12 Guild Coin → 10 Guild Coin per item - Soul Gem Incinerator:
Heroic: 5% → 8% per item
Mythic: 8% → 10% per item
[Bank]
- Limited Market changed to always sell the following items:
Tolerator, Heroic Grade Artifact, Mythic Grade Artifact, Heroic Chest - Removed Mine - all currencies spent has been refunded
[Quests]
- Daily, Weekly quests - weekly quests reset when weekly leaderboards are reset
- Starter quests
May 3rd Update
[CHANGES]
- Hold to continuously attack
- Removed tutorial
- Removed Shiny Gem (unused ones will turn into Power Shards) and option to craft Shiny variant, Shiny that’s already in existence are kept
- Removed Emperors
- Removed Orb crafting
- Disabled Domains
- Increased Bluenite needed to fuse items
- Increased cost to craft Power Gem and convert Soul Crystal, Power Gem no longer requires Shiny Gem (bc its gone)
- Increased Soul Gem needed to craft Vintiblack variant
- Increased Bluenite earning from Zone Quests base on Ascension
- Increased purchasable currency rates in shop, removed first time purchase bonuses
- Changes to requirement of unlocking certain Unique and Ultimate skills
- New Ultimate skill: State of Reflection
- Vintiblack variant armors will give +5% overall Health Boost instead of movement speed boost while equipped
[Chests]
- Reworked Chest Chance stat, chance displayed is more accurate
- Increased possible currency reward
- Bosses can drop Legendary or Mythic Chest
- Minions or Minibosses will no longer drop Legendary Chest
[Champions]
- Champions will no longer attack enemies or use skills
- Equipped champions will give XP, Health, and Damage boost
- All artifacts equipped to champions prior to this update are returned
[Power Shard & Graded Artifacts]
- Minibosses now have a low chance to drop a Power Shard upon defeat
- Bosses now have a chance to drop any Graded Artifact upon defeat, chances vary depending on Zone level
[Guild]
- Increased currency needed to complete Guild Donation Tasks, amount vary by guild’s level
- Guild Mine max production time is now 12 hours
- Guild Mine Coin production depend more on total contribution, less on individual contribution, Crystal and Bluenite production depend more on individual contribution, less on total contribution.
[Enemies & Drops]
- Removed the mechanic of decreased drop rates for a certain period of time after obtaining a drop from boss
- Readjusted drop chance for some bosses
- Increased miniboss, boss type enemy respawn time
[Zones]
- Nature’s Altar now requires 10 ascensions to enter
- New zones: Flower Zone, Blood Hive, Ruin Cliff
[Vault]
- Store extra weapons, armors, and artifacts in Vault, access by HUB > VAULT
Vault has 250 spaces by default, owning the “Extra Space” gamepass will increase it by 250 (500 total)