Rpg champions update log (2024)

Update Log for RPG CHAMPIONS
See previous updates


May 11th Update

[CHANGES]

  • New setting to hide your champions
  • New quests in Quest - Starter, Daily, and Weekly quests
  • Newly obtained Graded Artifacts and Tolerator will have a maximum level of 1
  • Max critical damage is capped at 5000%
  • Normal shop now sells Heroic tier items for Bluenite
  • Increased max XP Boost can be increased with Ascenite
  • Increased base coin gain from bosses
  • Increased base XP gain from bosses in most zones
  • Increased respawn rate of bosses in some zones
  • Decreased XP needed to level up below lv. 265, increased XP needed to level up above lv. 1200
  • Decreased level needed to ascend on stage 1-4
  • Decreased coin cost to purchase weapon, armor, and artifact
  • Decreased level requirement to trade from 200 → 100

[Guild]

  • Increased Guild Coin earning for completing Guild Task, amount base on guild’s level
  • Decreased the cost of purchasables in Guild Shop
  • Crystal and Bluenite produced from Guild Mine is now the same for everyone in the guild, each mine produce currencies base on the contributions to that mine
  • Mine currency production cap is now based on guild level
  • No limit on how much coins a mine can produce per hour, amount depending on your contribution
  • Guild XP will decrease daily
  • Each guild level increases max member by 3 instead of 5
  • Max guild level is now 16

[Melt Rates]

  • Guild Incinerator:
    Heroic: 2 Guild XP → 3 Guild XP, 3 Guild Coin → 4 Guild Coin per item
    Mythic: 10 Guild XP → 12 Guild XP, 12 Guild Coin → 10 Guild Coin per item
  • Soul Gem Incinerator:
    Heroic: 5% → 8% per item
    Mythic: 8% → 10% per item

[Bank]

  • Limited Market changed to always sell the following items:
    Tolerator, Heroic Grade Artifact, Mythic Grade Artifact, Heroic Chest
  • Removed Mine - all currencies spent has been refunded

[Quests]

  • Daily, Weekly quests - weekly quests reset when weekly leaderboards are reset
  • Starter quests

May 3rd Update

[CHANGES]

  • Hold to continuously attack
  • Removed tutorial
  • Removed Shiny Gem (unused ones will turn into Power Shards) and option to craft Shiny variant, Shiny that’s already in existence are kept
  • Removed Emperors
  • Removed Orb crafting
  • Disabled Domains
  • Increased Bluenite needed to fuse items
  • Increased cost to craft Power Gem and convert Soul Crystal, Power Gem no longer requires Shiny Gem (bc its gone)
  • Increased Soul Gem needed to craft Vintiblack variant
  • Increased Bluenite earning from Zone Quests base on Ascension
  • Increased purchasable currency rates in shop, removed first time purchase bonuses
  • Changes to requirement of unlocking certain Unique and Ultimate skills
  • New Ultimate skill: State of Reflection
  • Vintiblack variant armors will give +5% overall Health Boost instead of movement speed boost while equipped

[Chests]

  • Reworked Chest Chance stat, chance displayed is more accurate
  • Increased possible currency reward
  • Bosses can drop Legendary or Mythic Chest
  • Minions or Minibosses will no longer drop Legendary Chest

[Champions]

  • Champions will no longer attack enemies or use skills
  • Equipped champions will give XP, Health, and Damage boost
  • All artifacts equipped to champions prior to this update are returned

[Power Shard & Graded Artifacts]

  • Minibosses now have a low chance to drop a Power Shard upon defeat
  • Bosses now have a chance to drop any Graded Artifact upon defeat, chances vary depending on Zone level

[Guild]

  • Increased currency needed to complete Guild Donation Tasks, amount vary by guild’s level
  • Guild Mine max production time is now 12 hours
  • Guild Mine Coin production depend more on total contribution, less on individual contribution, Crystal and Bluenite production depend more on individual contribution, less on total contribution.

[Enemies & Drops]

  • Removed the mechanic of decreased drop rates for a certain period of time after obtaining a drop from boss
  • Readjusted drop chance for some bosses
  • Increased miniboss, boss type enemy respawn time

[Zones]

  • Nature’s Altar now requires 10 ascensions to enter
  • New zones: Flower Zone, Blood Hive, Ruin Cliff

[Vault]

  • Store extra weapons, armors, and artifacts in Vault, access by HUB > VAULT
    Vault has 250 spaces by default, owning the “Extra Space” gamepass will increase it by 250 (500 total)
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