RPG game maybe Updates

RPG game maybe

Game link:

To-Do

  • Shop
  • Custom weapon animations for everything (walking, jumping, etc.)
  • More music, areas, enemies, zones, etc.
  • More weapons
  • Easter eggs
  • Badges for killing enemies, reaching milestones, etc.
  • Quests
  • Leaderboards
  • Microtransactions!!!
  • Secret items, areas, enemies, etc.(?)
  • Custom inventory (only one/two weapons can be equipped, potions, etc. (TBD))
  • Armor(?)
  • Hide UI when talking to NPCs
  • Hold to attack
  • Weighted enemy spawn points
  • DPS indicator
  • SFX Volume setting
  • Enemy idle wandering
  • Mobile sprint
  • Much more!

Changelog

V0.7.1

  • Fixed some music volume stuff
  • Added more badges and badge icons

V0.7

  • Improved enemy AI (they avoid trees now)
  • Added Stats menu (still needs cleaning up)

V0.6

  • BIG internal changes (scripts are cleaned up!)
  • Added damage popup
  • Added music to the shop
  • Added Richard image to dialogue UI

V0.5.3

  • Added welcome screen
  • Added more music

V0.5.2

  • Added popup displaying what song is currently being played
  • Made music zones a lot more consistent
  • Added light to BigHammer

V0.5.1

  • Items from inventory now automatically load
  • Added picture in shop (money laundering :grin:)

V0.5

  • Added inventory system

V0.4.1

  • Changed DataStore from a list to a dictionary for easier use
  • Fixed death counter (currently invisible, but it increases with every death now)

V0.4

  • Fixed lantern glitching whenever its NetworkOwner took damage
  • Added new BigHammer weapon (@chasecrafting); animations and other quirks will be fixed later
  • Prevented player from buying multiple copies of the same item from the store
  • Added “do not touch this” button and sign (bc @Cloud_Gamer10 is a goofy goober)

V0.3.4

  • Fixed non-enemy NPCs glitching when getting hit
  • Added lantern to shop
  • Slight improvement to music zones script

V0.3.3

  • Added Richard
  • Added shop interior

V0.3.2

  • Added training dummy
  • Player’s head now looks where camera is looking

V0.3.1

  • Improved sledgehammer slamming and holding animation
  • New sledgehammer sweeping animation

V0.3

  • Fixed animation bug when switching between weapons mid-attack
  • Fixed settings menu/Music Volume setting not working on mobile
  • Made arms visible in first person

V0.2

  • Added settings menu
  • Added Music Volume setting

V0.1

  • Added music zones
  • Improved animation script

Pre-Labeling

  • First three enemies (Bandit, Hobo, and Twigs)
  • Village and forest
  • Weapons
  • Several animations
  • Ragdoll death
  • Welcome badge
  • …and more!