RPG Inventory System

I’m currently making an inventory system for my rpg game, and I was wondering how all those big rpg games like deepwoken or grand piece online store the inventory data. I heard some use global variables. what are they variants instead of just making trillions of intvalues in replicated storage.

Can’t you just make a table and set it in datastore with all the items?
Here’s a post about saving tables in datastores:

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