Hello, i’m making an Real Time Strategy Game in Roblox Studio and i have encountered a problem. I’m not sure what’s the best way to make my units more customizable and add different functionalities.
For example, i want a “Sniper” unit to shoot normally with a high range but i want another unit that explodes nearby enemies with different customized visual effects when shot
I have thought of creating a default unit script that would get added to the unit model when it’s created but if i did that there wouldnt be any way to customize it. I have also thought of using inherited OOP classes but i’m not sure how to do it
Any help is appreciated, thanks!