Running Animation - Distorted on Taller Avatars, any solutions?

I’ve noticed that on taller ROBLOX characters, the run animations get distorted. I am not sure why this issue has started happening, and it’s been happening in multiple games. Does anyone know why this is occurring?

If the character is sped up - the animation begins to play right again. For example, below the walkspeed is set to 16 and it is distorted. But if I set the character walkspeed to 20, the animation plays normally. This is a ROBLOX run animation and no settings or changes have been made regarding the characters animationhandling in-game.

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This is how the animation should look: (This is with the character walkspeed set to 20, the issue is still present in a blank baseplate)

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are you sure? it looks like what happens sometimes when workspace.AnimatedWeightedBlendFix is set to Enabled
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try disabling it in workspace cause im pretty sure taller avatrs dont have distorted animations

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I thought that might have been the issue but changing it to disabled did not resolve the issue. This seems to be related to humanoid walkspeed and character height unless I am missing something.

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