Hello. I made a custom rig and animated it in Blender. Unfortunately the animation isn’t working.
I tried everything to fix it but nothing worked.
This is the animation script:
local character = script.Parent
local humanoid = character:WaitForChild("Monster")
local walkAnim = script:WaitForChild("Walk")
local walkAnimTrack = humanoid.Animator:LoadAnimation(walkAnim)
humanoid.Running:Connect(function(speed)
if speed > 0 then
walkAnimTrack:Play()
end
end)
Perhaps this is not a scripting issue. Is the game published under a group? If so, make sure the animation is also published under the group. If the game is published under you, then you should make sure the animations is published under you.
If above are both correct then perhaps Publish the game to roblox and play the game in the actual roblox client as sometimes animations just don’t play in the Testing Client.