San Dalira, Suburbs finally in the works

San Dalira, Texas (These are just the suburbs):





Feedback more then welcome! And if there is any way to bake light for the night so the light actually bounces and the houses/surrounding lights up a bit more I’d love to hear how to do that.

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I can hardly see anything with the darkness, but perhaps for the roads, try adding some rocks or trees around the road, to give it a more natural feel.

If you’re going for a more realistic approach to your map, I would recommend using future lighting. This will make reflections and materials to react to light much better, and it will make your game 5x more realistic. Just note you may have to tinker with your lights after you set it to future if you do.

Problem I’m running into too. That’s what I’m saying with light bouncing. Even tho there are about 2x more street lights then there would be irl the surrounding is still far too light… some sort of light baking would do tons for situations like this.

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This looks very good! I like the theme/style of the build! You should add more bushes and palms to it though, since it looks pretty empty. Nice job on this!