So I have a 3D drawing system (similar to the one in Spray Paint), and I want to make it to where the actual “line” that gets drawn looks similar to when someone draws a line in sand.
The problem is I really don’t have an idea where to start. The system uses 2 separate mesh parts to make lines and fill them in. Decals/Textures make it clip kinda weird, and it’s hard to get them right, but I’m super inexperienced with them (or anything gui lol) so any tips or tricks would help, really any advice will help.
I will leave some pictures of what I’m looking for, as well as a picture of what I currently have. Thanks!
What I currently have:
What I’m looking to achieve: